“Cartoon Girl Rigged 3D model” has been added to your cart.

Cartoon Girl Rigged 3D model


$269.00

Cartoon Girl Model Rigged

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High Quality Cartoon Girl Model.

Ready for your Movies, TV, advertising, etc.

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File Format:

Maya 2024 [Arnold 5.3]

FBX 2024 [Body skeleton and expression blendshape included]

note : The straw hat, racket, volleyball, and handbag in the preview image are also included(maya format)

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Feature:

4 clothes, 2 hairstyles, 4 shoes included.

There are two modes for each hairstyle: nahir hair and polygonal hair.

Brows has two modes: Interactive Xgen Brows and Polygonal Brows.

Clothes, hairstyles, eyebrows can be switched using the controller.

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Model:

Clean topology based on quads.

All models and maps are clearly named in maya scene.

Real-world scale,The unit in maya is centimeter.

The character is 173 centimeters tall.

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Hair Brow:

The hair is made with nhair.

Eyebrows use interactive Xgen.

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Texture and shader:

75 high res textures,PBR texture ,the format is jpg png.

4K Resolution Textures : Face ,body,Four sets of clothes, four kinds of shoes.

The Arnold shader is used in maya scene.

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Rig:

Advanced rigging for the face and body.

You can see the rig preview video to learn more about the rig.

PS : In order to speed up view manipulation, please do not show nhair hairs when doing animation, you can show nhai hairs in final rendering.

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Render:

The preview images are rendered with Arnold in maya.

Lights and Render setting are included in the maya scene.

Just open and render.

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Cartoon Girl Model Rigged

=

High Quality Cartoon Girl Model.

Ready for your Movies, TV, advertising, etc.

=

File Format:

Maya 2024 [Arnold 5.3]

FBX 2024 [Body skeleton and expression blendshape included]

note : The straw hat, racket, volleyball, and handbag in the preview image are also included(maya format)

=

Feature:

4 clothes, 2 hairstyles, 4 shoes included.

There are two modes for each hairstyle: nahir hair and polygonal hair.

Brows has two modes: Interactive Xgen Brows and Polygonal Brows.

Clothes, hairstyles, eyebrows can be switched using the controller.

=

Model:

Clean topology based on quads.

All models and maps are clearly named in maya scene.

Real-world scale,The unit in maya is centimeter.

The character is 173 centimeters tall.

=

Hair Brow:

The hair is made with nhair.

Eyebrows use interactive Xgen.

=

Texture and shader:

75 high res textures,PBR texture ,the format is jpg png.

4K Resolution Textures : Face ,body,Four sets of clothes, four kinds of shoes.

The Arnold shader is used in maya scene.

=

Rig:

Advanced rigging for the face and body.

You can see the rig preview video to learn more about the rig.

PS : In order to speed up view manipulation, please do not show nhair hairs when doing animation, you can show nhai hairs in final rendering.

=

Render:

The preview images are rendered with Arnold in maya.

Lights and Render setting are included in the maya scene.

Just open and render.

=

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (2 files)397 MBVersion: 2024Renderer: Arnold 5.3Version: 2024Renderer: Arnold 5.3
Exchange
  • Maya Mel Script (.mel) (2 files)397 MB
  • JPG (.jpg) (2 files)397 MB
  • PNG (.png) (2 files)397 MB
  • Autodesk FBX 2024 (.fbx)68.9 MB
  • EXR (.exr)17.7 MB