“squirrel 3D model animated rigged | CGTrader” has been added to your cart.

squirrel 3D model animated rigged | CGTrader


$9.00

Update to:Maya 2022, Yeti 4.1.0, Arnold Core 7, MtoA 5.0.0Maya 2020, Yeti 4.1.0

Made with

Maya 2017, Yeti 2.2.1, Shader Arnold 5This pack included:

Model native scene ( maya 2017, groom , shader ) Model native scene ( maya 2017) Rig scene ( maya 2017) Model ( body ,iris , cornea, teeth , claws , tongue ) Textures 2K, Shaders Setup Arnold 5

Other: Poses used to render the preview files (.abc ) T-pose ( .abc , .obj , .stl , .fbx) Groom hair converted in curves/hair primitive ( .abc)

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Yeti groom update and tested in , Yeti 2.2.1 and 4.1.0

Yeti groom: The Fur is made with Yeti 2 for Maya 2017 you need that software to render the fur.

Rig: The rig is full scalable, switch FK/IK for legs, neck, arms, tail.

Textures: Displacement 2K Res Base Color, Roughness , SSS scatter 2K

Groom single tail 2K Base Color

Shaders: Arnold 5 used for this project Standard Surface for Body, eyes , claws , tongue , teeths. Standard hair for the groom

NO POSTWORKS ON THESE RENDERS ( YETI , ARNOLD )

Common Issues:

1) TEXTURES CONNECTIONS

Because of the UDIM textures and YETI , it was not possible to set relative path. To change the absolute path:UDIM TEXTURES


Update to:Maya 2022, Yeti 4.1.0, Arnold Core 7, MtoA 5.0.0Maya 2020, Yeti 4.1.0

Made with

Maya 2017, Yeti 2.2.1, Shader Arnold 5This pack included:

Model native scene ( maya 2017, groom , shader ) Model native scene ( maya 2017) Rig scene ( maya 2017) Model ( body ,iris , cornea, teeth , claws , tongue ) Textures 2K, Shaders Setup Arnold 5

Other: Poses used to render the preview files (.abc ) T-pose ( .abc , .obj , .stl , .fbx) Groom hair converted in curves/hair primitive ( .abc)

######

Yeti groom update and tested in , Yeti 2.2.1 and 4.1.0

Yeti groom: The Fur is made with Yeti 2 for Maya 2017 you need that software to render the fur.

Rig: The rig is full scalable, switch FK/IK for legs, neck, arms, tail.

Textures: Displacement 2K Res Base Color, Roughness , SSS scatter 2K

Groom single tail 2K Base Color

Shaders: Arnold 5 used for this project Standard Surface for Body, eyes , claws , tongue , teeths. Standard hair for the groom

NO POSTWORKS ON THESE RENDERS ( YETI , ARNOLD )

Common Issues:

1) TEXTURES CONNECTIONS

Because of the UDIM textures and YETI , it was not possible to set relative path. To change the absolute path:UDIM TEXTURES